Youth Combat
Youth Combat Staff
Lord Thorin O'Seaghdha and Lady Iseabail nee Bhatar,
youthcombat
caid-gww.org
Youth Combat Schedule
On the Youth Combat Field
| Time | Thu | Fri | Sat | Sun |
|---|---|---|---|---|
| 9-10 am | Battles | |||
| 10-11 am | Battles | Battles | ||
| 11 am-12 pm | Battles | |||
| 12-1 pm | ||||
| 1-2 pm | ||||
| 2-3 pm | Battles | |||
| 3-4 pm | Battles | |||
| 4-5 pm | Battles | |||
| 5-6 pm | Battles | Court |
Conventions of Combat
- YC = Youth Combat
- YCM = Youth Combat Marshal
- YCMIC = Youth Combat Marshal-in-Charge
- YCMIT = Youth Combat Marshal-in-Training
- YCMP = Youth Combat Marshal’s Point
Weapons and Armor Inspections
All YC inspections will be done at the YCMP, which will be located
adjacent to the Youth Combat erics, which are next to the Children's
Pavillion. YCMP will be open 20-30 minutes before each YC session.
Older youths should come early to avoid long lines and to allow the
younger participants to be inspected closer to the time of their activity.
Youth Combat Marshal's Meeting
A YC Marshal's Meeting will be held at 6 pm on Friday during the Pizza
Revel. All warranted YCM's and YCMIT's who are on-site should plan
on attending. If you are not attending, please let Lord Thorin and/or
Lady Iseabail know so that you can be filled in prior to marshaling an event.
Standards
The Armor Standards for Great Western War XI will be those of Caid.
Our out-of-kingdom guests may be armored to the standards of their
kingdom of residence, provided that they have adequate protection on
head, neck, elbows, knees, and groin.
See
the Caidan Marshallate Publications.
Weapons
Weapons will conform to the weapons standard of Caid, as stated on
the kingdom web site at the time of the event. Copies of the handbook
will be available on site, should clarification be required.
See
the Caidan Marshallate Publications.
Waivering and Parent Attendance
Due to the difficulty of verifying that each youth was waivered at Gate,
waivers must be signed (at YC) prior to the first YC activity in which the youth
participates. Parent checks will be done at random throughout the activities.
Thursday, October 9, 2008
- 10 am-12 pm: Battles.
Friday, October 10, 2008
- 4-6 pm: Battles.
Saturday, October 11, 2008
- 2-4 pm: Battles.
Sunday, October 12, 2008
- 9-11 am: Battles.
Battles
Battles are on no set schedule. The following battles will be used throughout the four different battle days. They will be clarified by the YCMIC before battles begin.
| Scenarios | Descriptions | Resurrection | Time Limit (Min) | Win Condition | Notes | Number of times run |
|---|---|---|---|---|---|---|
| Capture the Treasure | Each army has a "treasure chest" and the other army needs to capture it and get it back to their kingdom | No | 15 | Have both "treasure chests" when the time runs out | Capture the flag | 1 |
| Capture the Outpost | 2 outposts, both teams start on the sides, not in them | Yes | 10 | One army must control both at the end of the time limit | One person must be standing in/on the outpost to count as control | 1 |
| Siege the Castle | A much larger force has besieged the castle and the lingering defenders must not let them take it | Unlimited for attacking side, 2 times total number defenders | 15 | Defenders win if they retain castle, attackers win if they take castle | Run twice, both side defend and attack. The side that defends the castle the longest, wins | 2 |
| Bridge Battle | Two armies meet at a Bridge and start slugging it out | Yes | 15 | Control the bridge when the time runs out | Cannot step off sides of bridge | 1 |
| Attack/Defend the border | 3 outposts - The armies do not start at them and they must capture from the beginning | Yes | 10 | The army that controls 2 at the end of the time limit wins | One person must be standing in/on the outpost to count as control | 1 |
| Cross-roads Battle | Two opposing armies meet head on at a Cross-roads | No | 10 | Last fighter standing | Standard open field battle | 1 |
| Single Sword Battle | Two armies face each other with short swords | Yes | 10 | Army with the least number of resurrections | Must tally each army's resurrections | 1 |
